Collected all other Dragon's Dogma 2 trophies.
Experienced the end of the cycle.
Led the people to safety in the unmoored world.
Discovered 50 locations.
Defeated the headless horseman.
Obtained Dragon's Dogma.
Strengthened a weapon in wyrmfire.
Overcame all the trials of the unmoored world.
Helped the gigantus walk again.
Witnessed the unmoored world.
Became Sovran of Vernworth.
Collected 80 Seeker's Tokens.
Earned the affections of 50 people.
Crossed a cyclopean bridge.
Acquired a pawn badge.
Took flight on griffin wing a second time.
Reached Drabnir's Grotto.
Acquired every maister's teaching.
Taught your pawn a specialization.
Changed your vocation to warfarer.
Changed your vocation to magick archer.
Soaked in the hot spring.
Returned to Agamen Volcanic Island.
Defeated the gigantus in a short span of time.
Witnessed a brawl break out in your dwelling among your admirers.
Accomplished a miracle for several people all at once.
Reclaimed your items from the scavenger who stole them from you.
Found a solution to every conundrum posed by the goddess of riddles.
Grilled every type of meat during the night and day.
Reached Dragonsbreath Tower.
Petrified a medusa.
Restored the dead to life at a morgue or charnel house.
Acquired a preserved medusa head.
Decapitated a medusa.
Boarded the phantom oxcart.
Raised a person's affinity to the maximum.
Used a Wakestone to restore the dead to life.
Changed your vocation to mystic spearhand.
Changed your vocation to trickster.
Revived two pawns simultaneously.
Used illicit means to pass through the gate at the border.
Passed through the gate at the border.
Entered the rose chateau.
Attended a palace masquerade in formal raiment.
Summoned a harpy, grabbed hold, and took flight.
Changed your vocation.
Reached the maximum rank in a vocation.
Purchased a dwelling of your own.
Boarded an oxcart.
Used a Ferrystone.
Set a pawn quest.
Went camping.
Arrived in Vernworth.
Regained your memories of receiving the Arisen's charge.
Escaped the bonds of slavery.