Made trouble, saved the world.
Technically, the plan worked.
Followed a crimson trail weaving through the heartland of an ancient empire.
Tracked evil through the heart of Antiva, and found that light casts the longest shadows.
Ascended to the throne of would-be gods under the shadow of their legacy.
The only thing left to lose is everything.
Faced down demons, dragons, darkspawn, and even the Dread Wolf.
Beat the odds and walked into the sunset.
The poisoned fruit ripens.
Found hope in the aftermath.
Drew out the latent magic in every Altar of the Evanuris.
Helped an eluvian tinkerer find herself in a shattered world.
Made unexpected acquaintances in the most unusual of places.
Helped a fearless Warden find his new calling.
Helped an old necromancer define his legacy.
Helped an expert scout forge a new path.
Helped a master assassin slay his demons.
Helped a seasoned detective uncover what lies in the shadows of her past.
Helped a dragon hunter find the meaning of what burns inside them.
Witnessed the first memory of Fen'Harel.
Witnessed the second memory of Fen'Harel.
Witnessed the third memory of Fen'Harel.
Witnessed the fourth memory of Fen'Harel.
Discovered a singing blade, and the awakening of ancient magic.
Witnessed the fifth memory of Fen'Harel.
Witnessed the sixth memory of Fen'Harel.
Found at least 20 Mementos and returned them to the Caretaker.
Found at least 80 Mementos and returned them to the Caretaker.
Visited every district possible throughout Northern Thedas.
Aided the Crows in sending a message to any who claim Antiva from its people.
Aided the Grey Wardens in finding what remains after hearts turn to ash.
Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous.
Aided the Veil Jumpers to avert disaster in Arlathan once again.
Aided the Lords of Fortune in seeking valor, glory, and companionship.
Uncovered a darkness etched deep into the streets of Minrathous and beyond.
Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous.
Few people are worthy of an invitation, you know.
Changed the look of an item for the first time.
Performed five takedowns.
Upgraded a faction merchant for the first time.
Socketed a rune for the first time.
Defeated an enemy by knocking them off a ledge during combat.
Tested for fall damage and survived in the Lighthouse.
Let fly your voice to Mythal.
Fully upgraded a weapon, armor, and accessory to their highest level and rarity.
Peeled back the shroud concealing a cult's dark movements and gained some valuable insight.
Spent at least 52 points in Rook's skill trees.
Defeated all high dragons across northern Thedas.
Broke the seals containing an ancient threat and faced down what lied inside.
Faced a howling storm to discover a long-held secret, and found out what it means to be a leader.
Searched high and low to bring together a team unlike any other.
Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice.
Forged bonds with a family found amidst an unravelling world.