Get every trophy.
Reach 100% synchronization in New York. (TOKW: Redemption)
Defeat George Washington. (TOKW: Redemption)
Kill 125 enemies using Bear Might. (TOKW: Redemption)
Reach 100% synchronization in Boston. (TOKW: Betrayal)
Defeat Putnam. (TOKW: Betrayal)
Use Eagle Flight to travel 1 km. (TOKW: Betrayal)
Reach 100% synchronization in the Frontier. (TOKW: Infamy)
Defeat Benedict Arnold. (TOKW: Infamy)
Kill 25 enemies while staying cloaked. (TOKW: Infamy)
Witness a predator killing an enemy.
Receive an unexpected gift. (TOKW: Infamy)
Loot a convoy without killing any of its guards.
After becoming fully Notorious, kill 10 Jagers before losing your notoriety.
Complete ALL progress tracker grid entries.
Send a convoy to Boston, New York and the Frontier.
Uncover the mystery of Oak Island.
Explore Fort Wolcott.
Liberate all districts in Boston OR New York.
Exchange undamaged pelts at all different general stores.
Have a Trainee reach the Assassin Rank.
Win a game of Fanorona, Morris and Bowls on the Homestead.
Complete the Encyclopedia of the Common Man.
Craft one of Franklin's inventions to decorate your Manor.
Retrieve every page for one of Ben Franklin's Almanacs.
Complete 100% of all main mission constraints.
Complete all challenges for any of the Clubs.
Complete all Naval Missions aboard the Aquila.
Complete all 12 Privateer Contracts.
See all the optional characters settled at the Homestead.
Complete each of the epilogue missions unlocked after the credits roll.
Open the Temple Door and learn Desmond's fate.
Complete Sequence 12.
Hang 5 enemies by using rope darts.
Perform a double assassination using a musket.
Complete Sequence 11.
Complete Present - Abstergo.
Complete Sequence 10.
Kill 15 guards with a single cannon shot.
Block a firing line 5 times by using a human shield.
Complete 50% of the Progress Tracker entries.
Complete Sequence 9.
Upgrade the Aquila.
Complete Present - Stadium.
Complete Sequence 8.
Complete Sequence 7.
Complete Sequence 6.
Complete Present - Skyscraper.
Complete Sequence 5.
Recruit any of the Artisans and see them settled on the Homestead.
Be invited to join a Club.
Complete Sequence 4.
Complete Sequence 3.
Complete Sequence 1 & 2.
Re-Enter the Animus.