As the Martyr, win a battle by sacrificing a life.
As the Prophetess, replace any Adventure Card.
Win a Dice With Death encounter.
Use a Raft to cross the river.
Kill a Dragon using the Holy Lance.
As the Thief, steal an Object from the Village.
As the Minstrel, charm any Animal.
As the Troll, heal yourself after rolling a 6 to move.
As the Wizard, raise your total Craft to 10.
Unlock your first Runestone.
Collect 8 Objects in one game.
As the Assassin, assassinate any creature or character.
Get yourself killed whilst someone is on the Crown of Command.
As the Monk, increase your Pray score.
As the Druid, change your alignment.
As the Sorceress, beguile another character.
As the Warrior, kill an enemy with two weapons.
As the Elf, move between two Woods spaces.
As the Dwarf, travel to the Mines.
As the Ghoul, raise an Enemy as a Follower.
Earn the Battle Master reward 20 times.
Earn the Hag Deliverer reward 10 times.
Earn the Poltergeist Exorcist reward 10 times.
Earn the Pied Piper reward 10 times.
Earn the Strongest reward 20 times.
Earn the Most Intelligent reward 20 times.
Earn the Trophy Master reward 10 times.
Earn the PvP Master reward 5 times.
Earn the Big Spender reward 10 times.
Earn the Winner! reward 5 times.
Earn the Revenge! reward 10 times.
Earn the Spell Master reward 10 times.
Earn the Fate Weaver reward 5 times.
Earn the Spirit Destroyer reward 20 times.
As the Priest, destroy a Ghost.
Win a Battle as a Toad.
Use the Cross to kill a Demon.
Teleport 3 times in 1 turn.
Alchemise 8 objects in one game.
Take the last life of every player in a 6 player game (in combat).
Kill a player already on the Crown of Command.
Prevent someone from casting Divination.
Escape from the Temple on the first try.
Prevent someone from immobilising you.
Unlock your first Gold Runestone.
Unlock all Runestones.
Prevent the same person from casting spells 3 times in one game.
Win a game without using fate.
Win a game without losing a life.
Have the Prince and Princess as followers at the same time.
Finish 5 online games.
As the Merchant, swap an Object for a Magic Object.
Move to the Plain of Peril after defeating the Lord of the Pit.
Roll a 6 when confronted by the Reaper.
As the Sage, win the game without ever consulting the decks.
As the Dark Cultist, take a life from a character of Good Alignment.
As the Knight, slay the Miser Dragon.
Kill 5 characters with the assistance of the Reaper.
As the Leprechaun, stockpile more than 30 Gold.
As the Ogre Chieftain, send a dominated Ogre into battle.
Win a game with the Warlock Quests ending.
Win a game by defeating the Ice Queen.
Give another character some of your Gold.
As the Warlock, take a card from the Purchase deck as a quest reward.
As the Necromancer, use an enthralled Spirit in psychic combat.
Use the Hydra Spell to cause a Spell to affect all 6 characters.
Defeat the Trickster and have him steal an Object for you.
Steal another player's turn.
Use the Treasure Chest (Frostmarch) to draw an Object.
As the Amazon, redo a battle you would have lost and go on to win.
As the Swashbuckler, defeat a creature in order to take another turn.
As the Gladiator, use 3 trained Followers in a single battle.
As the Gypsy, use your power of foretelling to avoid 10 Events.
As the Philosopher, replace 5 cards from the board.
Trick the Dungeon Keeper into taking your Hag.
Have the Lord of Darkness teleport you straight to the Crown of Command.
Evade the Battle Hulk.
As the Rogue, take all the Gold from a character that currently has 5 or more.
As the Highlander, kill another Highlander character.
As the Alchemist, alchemise 20 pieces of Gold.
'Accidentally' cause the Tumbling Boulder to land on another character.
Make your way to the Eyrie and defeat the Eagle King.
Use the Dragon's Eye to capture and use a Dragon in battle.
Cause all players to lose the game.
Use the Magpie to find an Object quicker than usual.
As the Vampiress, relinquish one or more of your followers to the Vampire at the Vampires Tower.
As the Sprite, have the Pixie and encounter a Fairy.
As the Valkyrie, pray at the Graveyard with Good Alignment.
As the Genie, rescue the Genie (Follower) from another character after defeating them.
As the Exorcist, destroy an unusable Object in order to gain a Spell.
As the Courtesan, seduce another character.
As the Devil's Minion, acquire the Runesword.
As the Gambler, tempt fate with another character and win.
As the Black Witch, successfully resist 3 Spells in a single game.
As the Ninja, defeat an Enemy on the City space.
As the Pirate, sell the Pedlar on the black market.
As the Shape Shifter, take the shape of another character.
Win the game within the first 10 rounds.
Reach level 10.
Reach level 20.
As the Apprentice Mage, raise your total Craft to 7 or more.
As the Bounty Hunter, gain 6 gold from a character bounty.
As the Cat Burglar, Burgle the most expensive item from a shop.
As the Elementalist, automatically defeat an enemy Elemental.
As the Spy, shadow a character in order to encounter another.
As the Tavern Maid, pour a drink to more than one character on the same space.
As the Tinkerer, defeat a Construct and take it as a trophy.
Win the game with the Assassins' Guild ending.
Win the game with the Merchants' Guild ending.
Win the game with the Thieves' Guild ending.
Pay the Assassin to take all of a character’s lives.
Escape from Jail.
Win the Lottery.
Have the Flail and Full Plate.
Drink five potions in the same turn.
Repair a broken sword or armour at the Armoury.
Claim 15 gold in bounties in a single game.
Have Terrance and Hopper.
As the Chivalric Knight, assist a character with more strength than you in a battle.
As the Cleric, save a follower from death.
As the Dread Knight, defeat the Fel Steed.
As the Magus, use 3 indoctrinated followers in a single psychic combat.
Kill the Demon Lord.
With the Judgement Day ending, have two or more players win the game.
Encounter Judgement Day and win the game through being judged worthy.
Win the game with the Sacred Pool ending.
Win the game with the Sacred Pool ending with 8 Quest Rewards.
Use the Spiteful Imp to teleport to the Crown of Command.
Receive 5 or more gold from Generosity.
Use Misfortune on a player rolling for Vindication.
Use a Wrathborn Wand to defeat a Wrathborn Cultist.
Have both the Profane and Holy Relics
Eliminate all other characters with Pandora's Box and win the game.
Successfully navigate the Gauntlet.
Win the game with The Hunt ending.
Survive the contents of Pandora's Box and win the game.
Defeat a Polymorph or Changeling.
As the Doomsayer, in one turn, replenish one fate and gain one spell as a result of any player drawing cards.
As the Grave Robber, draw an object from the top of the discard pile.
As the Vampire Hunter, find the Wooden Stake.
Win the game with the Lightbearers ending.
Give all your gold to one of your allies.
Win the game as a lycanthrope with the Blood Moon Werewolf ending.
Win the game by defeating the Blood Moon Werewolf.
Win the game as a lycanthrope with the Lightbearers ending.
Meet with a terrible fate.
Use the Wooden Stake against the Vampire Prince.
Force another character to roll on the Werewolf's chart by beating them in combat.
Remove your lycanthropy status using Wolfsbane.
Encounter Growing Suspicions with a lycanthrope in the game.
As the Nomad, encounter the same space as last turn after a Terrain card has been placed on it.
As the Warlord, conscript another character's follower.
As the Dervish, move 5 or more spaces after defeating an enemy.
As the Jin Blooded, bind a Spell and use it against the original caster.
Pass on the Crown of Flame to another character.
Win the game with the Spreading Flames ending.
Win the game with A Hero Rises ending.
Cause the City or Temple to go up in flames.
Defeat one of the Noble Ifrits.
Part ways with the Old Man of the Sea at the Tavern.
Take no damage when ending your turn on a space with Fireland tokens.
Use Restore the World to remove a Terrain card and a Fireland token from a space.
Use a card effect to burn another player's Card.
As the Goblin Shaman, use a spellbound Goblin to prevent the loss of a life.
As the Illusionist, get a wish from a stranger by successfully obscuring your alignment.
As the Jester, successfully confuse a creature with Strength or Craft 7 or more.
As the Shaman, take all 3 animal forms in a single game.
As the Saracen, recruit a follower.
As the Martial Artist, hit someone with a crippling blow when unarmed.
As the Witch Doctor, successfully curse another Witch Doctor.
As the Minotaur, successfully navigate the Maze.
As the Dragon Hunter, trade in a trophy from each Dragon deck at the same time.
As the Fire Wizard, destroy a Dragon that has a breath attack with your fireblast.
As the Conjurer, move a place using your ability.
As the Dragon Priestess, have a cultist from each Dragon deck as followers at the same time.
As the Dragon Rider with a captured Dragon, take the Dragon Eggs to the Warlock's Cave and trade them for a Talisman.
When playing with the Dragon Slayers ending, take 5 or more scales from Draconic Lords.
When playing with the Dragon King ending, remove the last life off the Dragon King.
When playing with the Domain of Dragons ending, defeat the Exalted Dragon on the Dragon Tower.
When playing with the Challenge for the Crown ending, be the first to step foot in the Dragon Tower after reaching the Crown of Command.
Finish the game with the Challenge for the Crown alternate ending.
Defeat the Dragon King in combat.
Take a sleeping dragon as a trophy.
Consume the Luck Dragon.
Make two Dragons from the same Dragon deck fight to the death.
Defeat two Dragons with two Holy Lances at the same time.
Give your scales to the Martial Artist in exchange for some training.
Defeat the Two Headed Dragon.
Use the Dream Singer to place a Sleep Token on the Slumbering Dragon.
With the End of Days ending in play, win the game without any Heralds or Horsemen on the board.
When playing with the Armageddon Crown, finish the game on the Crown of Command whilst holding the Apocrypha.
As the Ascendant Divine, exhaust all of your Divine Gifts.
As the Celestial, defeat an evil character in psychic combat and remove their fate.
As the Possessed, amass 10 lives.
Win the game before the Stars Align.
Win the game before the World Shatters.
Win the game before the Dead Rise.
Win the game before the Armageddon.
Use the stones of time to change the Omen.
Placate the Scavenging Beasts by relinquishing a trophy to them.
Defeat the Skeleton King with 3 or more trophies.
As the Samurai, defeat a Ninja in combat and take their Golden Statue.
As the Woodsman, defeat a Wolf in the Woods.
Defeat the Rat Queen and Wraith Lord in the same game.
Take a Treasure card from the Throne Room after defeating the Wraith Lord.
Lose the Jinx to the Turncoat card.
Defeat an enemy with Rat in its name in the Rat Queen’s Lair.
Defeat a Spirit enemy in the Wraith Lord’s Domain.
Solve the Sphinx of Khayu’s riddle.
Have both the Trapsmith and the Skeleton Key in your inventory.
With the Judged by Fate ending in play, be the last character still alive with no fate remaining.
Visit every region and win the game with the Wanderlust ending in play having collected at least one Destiny, Relic and Treasure Card.
Win the game with the War of Seasons ending in play by being the first to defeat Oberon or Titania.
As the Ancient Oak, have 5 Growth tokens on your character card.
As the Leywalker, travel by Portal tokens on 3 consecutive turns.
As the Scout, have all your Hidden Path tokens on Place cards.
As the Spider Queen have all of your Spider tokens Crawler side up.
As the Totem Warrior, take a Totem Spirit token from a Totem Bear.
Gain a Destiny Card whilst at the Meeting with Destiny space.
Survive the effect of the Transformed and return to your original character.
Encounter the Toad King whilst you are a Toad.
In one game be Lightbound, Darkbound, Unbound and Fateless.
Gain 3 or more Spells from the Riddle Stone.
Using the Lands of Wonder ending, make two successful rolls in one turn.
Using the One Talisman ending, have the One Talisman change hands over 10 times in one game.
Using the Eternal Crown ending, win the game whilst stood on the the Crown of Command.
Using the Cult of the Damned ending, successfully defeat the Denizen horde.
As the Arcane Scion, gain 5 Spells as a result of other characters gaining Craft in one game.
As the Barbarian, successfully protect yourself from psychic combat.
As the Black Knight, encounter the Black Knight at the Castle and force another character to lose a life.
As the Mutant, successfully mutate 3 turns in a row.
As the Scavenger, use your scavenging ability to take the Cataclysm Blade.
As the Clairvoyant, move the Medium to the bottom of the deck.
As the Archon, kill 3 characters at once using your overload ability.
As the Spectre Collector, collect the Spectre.
In the Night of the Dancing Skulls ending kill another player as a result of combat as a Ghost.
Deliver the Fallen Talisman to the King of the Dead during the White Crown ending.
As the Specialist, complete all of your Catalogue tokens.
As the Trophy Hunter, take down one of the Ancient Beasts.
Win the game by collecting soul fragments with the Glaive of Kallind.
Win the game using The Greatest Hunter ending
Share victory with your companions when using the Awakening ending.
As the Pathfinder, locate the barbarian and the ranger in one game.
Win the game by defeating the most Constructs whilst using the Runic Revolution ending.
Defeat your competition whilst using the Era of Invention ending.
As the Artificer, absorb the powers of a Cursed Object.
As the Swindler, use your cunning to swindle the Thief.
As the Engineer, use your skills to enhance 5 Inventions in a single game.
Have the Clockwork Dog aid you in battle.
As the Swordsman, successfully disarm 7 opponents.
As the Ranger, defeat an Enemy with an attack score difference of 5 or more points.
As the Witch Hunter, Accuse the same player more than once.
As the Vampire, cross the Storm River whilst in Bat form.
As the Satyr, use your pipes to startle a character on the Plains of Peril.
As the Pilgrim, pray at the Temple before summiting the Crown of Command.
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