Break out of prison after being arrested - aren't you daring?
Complete ten background goals in a single playthrough - you are one with your character.
Kill a creature with falling damage.
Play fetch with Scratch - the best boy in the Realms.
Take four full long rests in a single playthrough - adventuring's tiring work.
Perform five attacks in one turn. Your enemies won't know what hit them (literally).
Take control of the Nautiloid and escape the hells.
Dig up five buried chests in a single playthrough - treasure!
Successfully use Detect Thoughts to pry into someone's thoughts.
Recruit a hireling. You can befriend them or use them as cannon-fodder - we won't judge.
Multiclass into every class in one playthrough without asking Withers to change your character.
Create three unique alchemical solutions in a single playthrough - bottoms up!
Use one enemy as an improvised weapon against another.
Earn a hundred gold from playing sweet, sweet music in a single playthrough.
Kill a character with an unarmed strike.
Defeat Commander Zhalk in the Nautiloid.
Kill the Surgeon before he performs surgery on you in combat.
Defeat the Toll Collector without her using gold against you - excellent budgeting.
Defeat Gortash in Wyrm's Rock without activating any traps.
In the Wyrmway, wait until the dragon is midflight, then knock it out of the sky - KAPOW.
Long Rest using only alcohol - a time-honoured dwarfish tradition.
Read 100 different books in a single playthrough. Adventuring isn't just daring quests, you know.
Defeat twenty opponents while a party character is drunk in a single playthough - down them.
Complete the game in Tactician mode.
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