You survived Elderwood National Park.
You have peeled 15 Taken off your bumper.
You managed a slow-motion dodge 20 times.
You have discovered 25 manuscript pages.
You disobeyed the park ranger's instructions.
You finally managed to make that phone call.
Unlike Stucky, you enjoy incontestable health benefits. Namely, you're not dead.
You avoided getting hit -- with style!
You have restored power.
You were enlightened by a dream.
Unlocked when all trophies collected.
You listened to Hartman's recordings.
You shone a light upon this night of otherworldly fiends.
Oh, so THAT'S what happened.
You drank 'em bot' up.
Truly, you are the master of floodgates.
Cynthia Weaver has taken you to the Well-Lit Room.
You calmed the fury of the storm.
You completed the game on Easy difficulty.
You completed the game on Normal difficulty.
You completed the game on Nightmare difficulty.
Not a bird lover, are you?
You have destroyed 20 poltergeist objects.
You capped 100 Taken with the revolver.
You have dropped 50 Taken with the hunting rifle.
QWERTY? DVORAK? 50 Taken know it's neither.
It is the east, and the flaregun is the sun to 50 Taken.
50 Taken have felt your fury. Also, your flashbangs.
20 Taken have been drowned, electrocuted, or dispatched by some other indirect means.
You wiped out four Taken with a single flare.
You blasted four Taken into ashes with a single flashbang.
You took out two Taken with a single barrel.
You bought yourself some breathing time with a flare.
You changed batteries 100 times.
You have heartlessly knocked over five defenseless can pyramids.
You made it all the way to the Cauldron Lake lookout in under 30 minutes.
You fought your way through the streets of Bright Falls without getting killed.
You managed to make it all the way from the dam to Cauldron Lake without firing a single bullet.
You checked out some important messages.
You have discovered five of the hidden chests.
You have discovered all of the hidden chests.
You have found every manuscript page in Normal mode.
You have found every manuscript page in the game.
You have found 25 coffee thermoses.
You have discovered every thermos of coffee.
You haven't missed a single radio show.
You have watched every single TV show on offer.
You have examined every sign and point of interest in the Bright Falls area.
You found Barry, or at least the next best thing.
You found the point of contact with Thomas Zane.
You defeated the horror at the sawmill in less than 1 minute and 30 seconds.
You made every furnace cough up its fiery death goodies.
You made it through The Signal in one glorious go.
You completed The Signal without ever entering a vehicle.
You found the 10 hidden alarm clocks.
You found all of your cardboard buddies.
You took a little elevator ride.
You put your imagination in its place.
Make it through the approach to the lighthouse without firing a weapon.
You made it through The Writer in one dazzling dash.
You faced your own demons and gave no ground to them.
You made short work of the tornado.
You collected all 10 Night Springs video games.
You took a weird detour through your imagination.
You heard what \"Alice\" had to say.
You destroyed the bulldozer.
You made the train engine run out of steam.
You found the kidnapper, but what he had to say wasn't what you wanted to hear.
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