Sell one hundred million copies of a game without the help of a publisher.
Reach level 2 in pirate mode.
Release a successful game in each of the five main genres.
Develop the game within the game.
Reach level 10 with a character.
Have the maximum number of employees.
Sell ten million copies of a game without the help of a publisher.
Invest over one million in a new game engine.
Invest over 500K in a new game engine.
Finish Game Dev Tycoon.
Hire someone famous.
Release a game with a clean score of 10.
Have male and female staff.
Reach level 5 with a character.
Sell one million copies of a game without the help of a publisher.
Set a new standard for the early gaming industry.
Sell half a million copies of a game without the help of a publisher.
Invest over 100K in a new game engine.
Create a game with a good topic/genre combination.
Support a young start-up. Buy the game.
Find at least one of the easter eggs in the game.
Pick an inspired company name.
Show them red barrels some action.
Beat all odds and finish the game in pirate mode.
1310
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245
1655
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