About
VR RTSA classic RTS in VR. Featuring a completely new way of interacting with a RTS game. While keeping the basics like base building, resource gathering and crushing your enemy with overwhelming firepower. As the commander you stand in a futuristic war room. You can move around on the vast battlefield, or scale it down for a better overview.InteractionYour hands will be very powerful, but you can only use two of them. Making them the most valuable resource in your arsenal.
There are two movement systems. With the first you can use both hands, to scale, rotate or move the battlefield. With the second you can use one hand, to slide along the terrain.
Scale is important. On a scaled up terrain, you can stack structures accurately to improve their abilities. On a scaled down terrain, you can get an overview of the battlefield.
Physically grab objects to interact with them. Throw your units to move them to the right area. Grab missiles out of the air and throw them at the enemy. Construct a unit by dragging its icon onto the battlefield.
Optimize between firepower and resource gatheringFighting units can be used to mine resources more effectively at the cost of their fighting ability. Tactically switching between gathering resources and combat at the right time could make all the difference.Story driven game balanceIn every mission you can unlock new weapons and events. The difficulty of a mission can vary a lot depending on which events have been unlocked in other missions. Should you ever get stuck, find some help in one of the other missions by completing secondary objectives.
Features
There are two movement systems. With the first you can use both hands, to scale, rotate or move the battlefield. With the second you can use one hand, to slide along the terrain.
Scale is important. On a scaled up terrain, you can stack structures accurately to improve their abilities. On a scaled down terrain, you can get an overview of the battlefield.
Physically grab objects to interact with them. Throw your units to move them to the right area. Grab missiles out of the air and throw them at the enemy. Construct a unit by dragging its icon onto the battlefield.
Optimize between firepower and resource gatheringFighting units can be used to mine resources more effectively at the cost of their fighting ability. Tactically switching between gathering resources and combat at the right time could make all the difference.Story driven game balanceIn every mission you can unlock new weapons and events. The difficulty of a mission can vary a lot depending on which events have been unlocked in other missions. Should you ever get stuck, find some help in one of the other missions by completing secondary objectives.
Features
- Asymmetric level design. (both sides have different starting conditions)
- Build for VR only. With unique VR interactions
- Campaign driven RTS, focus on single player
- Physics based. Most projectiles, friendly units and neutral items can be grabbed by the player
- RTS basics : Fog of war, Tech tree, Base building, Superweapons, Resources and a large amount of enemies
- Free demo