Adrorium

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HARDCORE SHIP MANAGEMENT
  • Hundreds of buttons over multiple consoles and functional blocks
  • Subsystems defined by blocks
  • Docking + station services
  • Power grids + plasma grid, liquids(atmo, fuel, water, coolant) + internal atmosphere
  • Toggle blocks to save power
  • Great ui design for ship controls
  • Nuclear reactor + fuel + turbine management

SPACE SURVIVAL
  • Farming, crafting
  • Sleep, eat, heal, drink, and other mundane everyday tasks
  • EVA suit for looting and raiding
  • After you disable drones, go inside them and scavenge resources with tools

EXPLORATION
  • Hundreds of sectors per galaxy (procedurally generated)
  • Multiple points of interest (stations, asteroid fields, planets, bases,....)
  • MFM drive (ftl+stl travel)
  • Planets can be explored with a planet elevator and a rover



SPACE SIM
  • Newtonian physics + autopilot
  • Docking (ship-ship or station-ship)
  • Dogfight against enemy drone waves
  • Mine asteroids + use hook gun to grab the ores

LOOTING
  • Hundreds of items and crafting recipes
  • Drones and bases are filled with loot containers and rare blocks that can be dismantled
  • Stations have many traders (and one secret trader) that can buy your extra loot
  • Many handy inventory shortcuts(hover send, take all if item owned, send stack,....)
SHIP BUILDING
  • Hundreds of blocks, majority are functional like cockpit, ship weapons, doors or consoles
  • The hull is editable with tools (NYI)
  • Draw ship design in pda and purchase at station with money from trading and missions
  • Repair after drone fights and upgrade blocks

PROGRESSION
  • Missions, campaign,
  • Many upgradable tiers for blocks
  • Research, skills (NYI)
IMMERSIVE
  • No loading screens, no press E to insta drive
  • Realistic and complex ship procedures
  • Use planet elevator to reach planet with rover, explore wreckages after drone fights
FEATURE FULL
  • Over 30-40 standalone mechanics
  • Adrorium has the most features that I have ever seen in a game
MULTIPLAYER
  • Maximum 2 players for now (will increase to 64 in the future, perhaps to even more)
  • Currently using Photon to avoid NAT issues, dedicated servers will come soon
OTHER
  • Joystick/controller support
  • Localization (NYI, coming soon)
  • Memory efficient (only 160 MB)
  • Runs on potatoes, very well optimized
  • Full modding support
  • The game is in early access so expect regular updates with new features and bugfixes