About
——————————————————————————————!Warn!——————————————————————————————
!!!!This game is a thriller and horror genre, with the main theme of depicting the cruel fate of characters. There may not be any happy developments, so please choose carefully if you cannot accept it!!!!
——————————————————————————————!Warn!——————————————————————————————
This game is created independently by a single player with limited abilities and cannot meet everyone's needs. If there are any areas where you are not satisfied with the game, you can provide suggestions. If there are any shortcomings or deficiencies, please report them as bugs. Any areas within our human resources that can be corrected will be corrected.
Game related:
·This game has a text volume of 160000 words, rich content, and a winding plot.
·With over 300 exquisite color CG images, it brings an immersive experience.
·There are over 20 unique original tracks
·and 24 game endings
Main Plot:
In the Soviet Union in the 1960s, a talented young man, Anton Andreevich Sidorov, lived here. He loved science and alchemy. He might be a believer or a researcher, but he was so lonely that he planned a feast for himself. Only Anton Andreevich Sidorov was present...
True story: April 1, 1975, Moscow subway. According to the usual practice, a train that should have entered the station never appeared again. An entire train that was running disappeared without a trace. This was once an unsolved legend, but it was only a joke rumor on April 1.
operating system:
This game comes with two game modes, and players can choose their preferred mode to play at the beginning of the game:
Reading mode: The option has a plot lock and comes with a plot advancement prompt map. The plot advancement route is a fixed recommended route, suitable for casual players who do not want to spend time on route selection
Chaos Mode: No storyline lock, you can freely choose your favorite options to experience the most primitive gaming experience, but you may need to make some notes, suitable for decryption players who like to find their own way through a pile of clues
!!!!This game is a thriller and horror genre, with the main theme of depicting the cruel fate of characters. There may not be any happy developments, so please choose carefully if you cannot accept it!!!!
——————————————————————————————!Warn!——————————————————————————————
This game is created independently by a single player with limited abilities and cannot meet everyone's needs. If there are any areas where you are not satisfied with the game, you can provide suggestions. If there are any shortcomings or deficiencies, please report them as bugs. Any areas within our human resources that can be corrected will be corrected.
Game related:
·This game has a text volume of 160000 words, rich content, and a winding plot.
·With over 300 exquisite color CG images, it brings an immersive experience.
·There are over 20 unique original tracks
·and 24 game endings
Main Plot:
In the Soviet Union in the 1960s, a talented young man, Anton Andreevich Sidorov, lived here. He loved science and alchemy. He might be a believer or a researcher, but he was so lonely that he planned a feast for himself. Only Anton Andreevich Sidorov was present...
True story: April 1, 1975, Moscow subway. According to the usual practice, a train that should have entered the station never appeared again. An entire train that was running disappeared without a trace. This was once an unsolved legend, but it was only a joke rumor on April 1.
operating system:
This game comes with two game modes, and players can choose their preferred mode to play at the beginning of the game:
Reading mode: The option has a plot lock and comes with a plot advancement prompt map. The plot advancement route is a fixed recommended route, suitable for casual players who do not want to spend time on route selection
Chaos Mode: No storyline lock, you can freely choose your favorite options to experience the most primitive gaming experience, but you may need to make some notes, suitable for decryption players who like to find their own way through a pile of clues