The new chapter of the story allows players to wield reality-breaking technologies to explore parallel dimensions. In these alternate universes, we’ll get to encounter many new creatures and locations as we venture into the great unknown. We have no release date at the moment, but based on what we know at the moment, it is coming to PC later this year.
For the first time ever, we’ll also have branching narratives and they are designed to make each choice that we make matter. As Paradox stated, Astral Planes will have plenty of hard choices and surprises to tackle and choices will not only have a direct impact on how the story plays out, but it will also shape our empire to fit our playstyle.
As for gameplay, the game will feature new Technologies, Actions, and Relics + we seem to have a new Origin called Riftworld. So hyped.
Stellaris: Astral Planes will launch on PC later this year.